showing 3 games
name | publisher(developer) | year arrow_downward | game type | player opts | author(s) | |
---|---|---|---|---|---|---|
King of Kings | Namco (Atlus) | 1988 | strategy role-play turn-based Fantasy | single player | Hirohiko Takayama (composer) | labelimagesubject |
Final Fantasy II | Square | 1988 | role-play Fantasy | single player | Akitoshi Kawazu (game design) Hiromichi Tanaka (game design) Hironobu Sakaguchi (original concept) Hironobu Sakaguchi (director) Hiroshi Nakamura (program assist) Kaoru Moriyama (:official] english translation :of the unpublished prototype]) Kasuko Shibuya (graphics) Katsuhisa Higuchi (additional programming) Kenji Terada (scenario writer) Koichi Ishii (game design) Masafumi Miyamoto (producer) Masanori Hoshino (sound design) Naoki Okabe (additional programming) Nasir Gebelli (programming) Nobuo Uematsu (composer) Ryoko Tanaka (graphics) Shinichiro Kajitani (special thanks) Takeyoshi Itoh (program assist) Yoshitaka Amano (character design) | labelimagesubject |
Ultima: Quest of the Avatar | FCI;Pony Canyon (Infinity;Atelier Double) | 1989 | role-play Fantasy | single player | labelimagesubject |